Every set with its pieces and bonuses. Hover any piece for its tooltip.
The Soulcrusher
Era setItem level 98 to 98, Shaman
- (2) Heals from your Earth Shield have a 25% chance to make your next cast time heal instant cast.
- (4) Your Healing Wave and Lesser Healing Wave also heal your Earth Shield target for 50% as much, if that is a different target.
- (6) Your Chain Heal jumps to 1 additional targets and its magnitude reduces 20% less per jump.
The Soulcrusher's Rage
Era setItem level 98 to 98, Shaman
- (2) While Static Shock is active, Lava Lash, Lava Burst, and Stormstrike have a 100% chance to add a charge to your Lightning Shield. If charges exceed 9, Lightning Shield will immediately deal damage to your target instead of adding charges.
- (4) Reduces the cooldown on your Fire Nova Totem by 60%, increases its damage by 200%, and reduces its mana cost by 60%. Additionally, your Fire Nova Totem now activates instantly on cast.
- (6) Maelstrom Weapon can now stack up to 10 charges. When using a two-handed weapon, gain 2 charges at a time. Casts with over 5 charges increase that spell's damage or healing dealt by 20% per excess charge. Casts while at 10 charges will consume all charges and cast twice.
The Soulcrusher's Resolve
Era setItem level 98 to 98, Shaman
- (2) Your Shock spells activate your Shield Mastery rune ability, and the effect of Shield Mastery can now stack up to 7 times.
- (4) Each time your Lightning Shield deals damage, you heal for 100% of the damage it dealt, no more than once every 3 sec. (3s cooldown)
- (6) Your Shield Mastery stacks also reduce the cast time of your Lava Burst by 20% per stack. Lava Burst no longer consumes Maelstrom Weapon charges.
The Soulcrusher's Storm
Era setItem level 98 to 98, Shaman
- (2) When your Lava Burst, Chain Lightning, or Lightning Bolt strikes a target afflicted with your Flame Shock Rank 5 or Rank 6, it also deals one pulse of Flame Shock's damage.
- (4) Chance to trigger Overload increased by an additional 10% and Lava Bursts damage is increased by a percentage equal to your spell critical strike chance. When Lightning Bolt or Chain Lightning deal damage, increase the damage dealt by your next Lava Burst cast within 15 sec by 10%, stacking up to 5 times.
- (6) When your Chain Lightning damages fewer than 3 targets, it deals 35% increased damage for each target less than 3.
Bonescythe Armor
Item level 86 to 92, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
- (2) Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.
- (4) Your Backstab, Sinister Strike, and Hemorrhage critical hits cause you to regain 5 energy. (500ms cooldown)
- (6) Reduces the threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities.
- (8) Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.
Dreadnaught's Battlegear
Item level 86 to 92, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
- (2) Increases the damage done by your Revenge ability by 75.
- (4) Improves your chance to hit with Taunt and Challenging Shout by 5%.
- (6) Improves your chance to hit with Sunder Armor, Heroic Strike, Revenge, and Shield Slam by 5%.
- (8) When your health drops below 20%, for the next 5 seconds healing spells cast on you help you to Cheat Death, increasing healing done by up to 160.
The Earthshatterer
Item level 86 to 92, Shaman
- (2) Reduces the mana cost of your totem spells by 12%.
- (4) Increases the mana gained from your Mana Spring totems by 25%.
- (6) Your Healing Wave and Lesser Healing Wave spells have a chance to imbue your target with Totemic Power. (Proc chance: 10%)
- (8) Your Lightning Shield spell also grants you 15 mana per 5 sec. while active.
Stormcaller's Garb
Item level 78 to 88, Shaman
- (3) Your Lightning Bolt, Chain Lightning, and Shock spells have a 20% chance to grant up to 50 Nature damage to spells for 8 sec. (Proc chance: 20%)
- (5) -0 seconds on the casting time of your Chain Heal spell.
Warlord's Earthshaker
Era setItem level 71 to 74, Shaman
- (2) +20 Stamina.
- (3) Improves your chance to get a critical strike with all Shock spells by 2%.
- (6) +40 Attack Power.
Warlord's Thunderfist
Era setItem level 71 to 74, Shaman
- (2) +20 Stamina.
- (3) Improves your chance to get a critical strike with all Shock spells by 2%.
- (6) Increases damage and healing done by magical spells and effects by up to 23.
Warlord's Wartide
Era setItem level 71 to 74, Shaman
- (2) +20 Stamina.
- (3) Improves your chance to get a critical strike with all Shock spells by 2%.
- (6) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
Champion's Earthshaker
Era setItem level 66 to 71, Shaman
- (2) +40 Attack Power.
- (4) Improves your chance to get a critical strike with all Shock spells by 2%.
- (6) +20 Stamina.
Champion's Stormcaller
Item level 66 to 71, Shaman
- (2) +40 Attack Power.
- (4) Improves your chance to get a critical strike with all Shock spells by 2%.
- (6) +20 Stamina.
Champion's Thunderfist
Era setItem level 66 to 71, Shaman
- (2) Increases damage and healing done by magical spells and effects by up to 23.
- (4) Improves your chance to get a critical strike with all Shock spells by 2%.
- (6) +20 Stamina.
Champion's Wartide
Era setItem level 66 to 71, Shaman
- (2) Increases healing done by spells and effects by up to 44.
- (4) Improves your chance to get a critical strike with all Shock spells by 2%.
- (6) +20 Stamina.
Gift of the Gathering Storm
Item level 65 to 70, Shaman
- (3) Increases the chain target damage multiplier of your Chain Lightning spell by 5%.
Partners in Crime
NewItem level 22 to 70
- (2) Chance on melee swing to become Angry, increasing Strength by 50 for 10 sec. (100ms cooldown)
- (2) +22 Strength.
Battlegear of Heroism
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to heal you for 88 to 132.
- (6) +40 Attack Power.
- (8) +200 Armor.
Beastmaster Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Your normal ranged attacks have a 4% chance of restoring 200 mana. (Proc chance: 4%)
- (6) +40 Attack Power.
- (8) +200 Armor.
Darkmantle Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to restore 20 Energy.
- (6) +40 Attack Power.
- (8) +200 Armor.
Deathmist Raiment
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of causing the attacker to flee in terror for 2 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Feralheart Raiment
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a chance of returning 300 mana, 10 rage, or 40 energy to the wearer. (Proc chance: 2%)
- (6) Increases damage and healing done by magical spells and effects by up to 15.
- (6) +26 Attack Power.
- (8) +200 Armor.
Sorcerer's Regalia
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of freezing the attacker in place for 3 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Soulforge Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to increase your damage and healing done by magical spells and effects by up to 65 for 10 sec.
- (6) +40 Attack Power.
- (8) +200 Armor.