Every set with its pieces and bonuses. Hover any piece for its tooltip.
Bonescythe Armor
Item level 86 to 92, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
- (2) Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.
- (4) Your Backstab, Sinister Strike, and Hemorrhage critical hits cause you to regain 5 energy. (500ms cooldown)
- (6) Reduces the threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities.
- (8) Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.
Dreadnaught's Battlegear
Item level 86 to 92, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
- (2) Increases the damage done by your Revenge ability by 75.
- (4) Improves your chance to hit with Taunt and Challenging Shout by 5%.
- (6) Improves your chance to hit with Sunder Armor, Heroic Strike, Revenge, and Shield Slam by 5%.
- (8) When your health drops below 20%, for the next 5 seconds healing spells cast on you help you to Cheat Death, increasing healing done by up to 160.
The Earthshatterer
Item level 86 to 92, Shaman
- (2) Reduces the mana cost of your totem spells by 12%.
- (4) Increases the mana gained from your Mana Spring totems by 25%.
- (6) Your Healing Wave and Lesser Healing Wave spells have a chance to imbue your target with Totemic Power. (Proc chance: 10%)
- (8) Your Lightning Shield spell also grants you 15 mana per 5 sec. while active.
Stormcaller's Garb
Item level 78 to 88, Shaman
- (3) Your Lightning Bolt, Chain Lightning, and Shock spells have a 20% chance to grant up to 50 Nature damage to spells for 8 sec. (Proc chance: 20%)
- (5) -0 seconds on the casting time of your Chain Heal spell.
Champion's Stormcaller
Item level 66 to 71, Shaman
- (2) +40 Attack Power.
- (4) Improves your chance to get a critical strike with all Shock spells by 2%.
- (6) +20 Stamina.
Gift of the Gathering Storm
Item level 65 to 70, Shaman
- (3) Increases the chain target damage multiplier of your Chain Lightning spell by 5%.
Partners in Crime
NewItem level 22 to 70
- (2) Chance on melee swing to become Angry, increasing Strength by 50 for 10 sec. (100ms cooldown)
- (2) +22 Strength.
Battlegear of Heroism
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to heal you for 88 to 132.
- (6) +40 Attack Power.
- (8) +200 Armor.
Beastmaster Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Your normal ranged attacks have a 4% chance of restoring 200 mana. (Proc chance: 4%)
- (6) +40 Attack Power.
- (8) +200 Armor.
Darkmantle Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to restore 20 Energy.
- (6) +40 Attack Power.
- (8) +200 Armor.
Deathmist Raiment
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of causing the attacker to flee in terror for 2 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Feralheart Raiment
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a chance of returning 300 mana, 10 rage, or 40 energy to the wearer. (Proc chance: 2%)
- (6) Increases damage and healing done by magical spells and effects by up to 15.
- (6) +26 Attack Power.
- (8) +200 Armor.
Sorcerer's Regalia
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of freezing the attacker in place for 3 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Soulforge Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to increase your damage and healing done by magical spells and effects by up to 65 for 10 sec.
- (6) +40 Attack Power.
- (8) +200 Armor.
The Five Thunders
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on spell cast to increase your damage and healing by up to 65 for 10 sec. (Proc chance: 4%)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Vestments of the Virtuous
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of shielding the wearer in a protective shield which will absorb 488 damage. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Augur's Regalia
Item level 61 to 65, Shaman
- (2) Restores 4 mana per 5 sec.
- (3) Improves the duration of your Frost Shock spell by 1 sec.
- (5) Increase the range of your Lightning Bolt spell by 5 yds.
Blood Tiger Harness
Item level 65 to 65
- (2) Improves your chance to get a critical strike with melee attacks by 1.0%.
- (2) Improves your chance to get a critical strike with spells by 1.0%.
Bloodsoul Embrace
Item level 65 to 65
- (3) Restores 12 mana per 5 sec.
Bloodvine Garb
Item level 65 to 65
- (3) Improves your chance to get a critical strike with spells by 2.0%.
Field Marshal's Earthshaker
NewItem level 65 to 65, Shaman
- (2) +20 Stamina.
- (3) Improves your chance to get a critical strike with all Shock spells by 2%.
- (6) +40 Attack Power.
Field Marshal's Thunderfist
NewItem level 65 to 65, Shaman
- (2) +20 Stamina.
- (3) Improves your chance to get a critical strike with all Shock spells by 2%.
- (6) Increases damage and healing done by magical spells and effects by up to 23.
Field Marshal's Wartide
NewItem level 65 to 65, Shaman
- (2) +20 Stamina.
- (3) Improves your chance to get a critical strike with all Shock spells by 2%.
- (6) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
Primal Batskin
Item level 65 to 65
- (3) Minor increase to running and swimming speed. Does not stack with similar effects.