Every set with its pieces and bonuses. Hover any piece for its tooltip.
Dawnstalker Armor
Era setItem level 98 to 98, Hunter
- (2) Your Shots deal 20% increased damage to targets afflicted with your Serpent Sting.
- (4) Your ranged critical strikes increase your Attack Power by 20% for 10 sec.
- (6) Your Multi-Shot hits 2 additional targets, and your Kill Shot and Chimera Shot hits increase the damage done by your next Multi-Shot cast within 12 sec by 75%, stacking up to 4 times.
Dawnstalker Prowess
Era setItem level 98 to 98, Hunter
- (2) Your Strikes and Mongoose Bite deal 20% increased damage to targets afflicted with your Serpent Sting or Wyvern Strike.
- (4) Your melee critical strikes increase your attack speed by 20% for 10 sec.
- (6) Increases the bonus damage from Raptor Fury by an additional 10% per stack.
Duskwraith Armor
Era setItem level 98 to 98, Rogue
- (2) While Just a Flesh Wound is not active, your Backstab, Sinister Strike, Saber Slash, and Mutilate deal 20% increased damage per your active Poison or Bleed effect afflicting the target, up to a maximum increase of 60%.
- (4) Your Poison and autoattack critical strikes have a 10% chance to grant you a combo point. (Proc chance: 10%)
- (6) Increases Ambush, Eviscerate, Crimson Tempest, and Envenom damage by 50%.
Duskwraith Leathers
Era setItem level 98 to 98, Rogue
- (2) Your stacks of Rolling with the Punches also increase all damage you deal by 1%.
- (4) Your Blade Flurry now also strikes a third target and increases your attack speed by an additional 10%. In addition, each combo point you spend reduces the remaining cooldown on your Blade Flurry by 0.5 sec.
- (6) Your Rolling with the Punches now grants 2% more health and 1% more damage per stack. At 5 stacks, each time you Dodge or Parry you will gain 10 Energy. (1s cooldown)
Fireleaf Regalia
Era setItem level 98 to 98, Mage
- (2) Your Living Bomb now deals damage every 4000 sec, and will detonate if the target dies. In addition, the effect of Glaciate from the rune of Ice Lance now stacks up to 4 times, and Spellfrost Bolt grants 2 stacks each time it hits.
- (4) Casting Deep Freeze increases the remaining duration of your Icy Veins spell by 10 sec. Casting Pyroblast cancels 2 stacks of the effect from your Balefire Bolt.
- (6) Reduces the cooldown on your Frozen Orb spell by 25 sec. Each time Glaciate is consumed, the cooldown on your Deep Freeze is reduced by 1.0 sec per stack consumed. Reduces the cooldown on Fire Blast by 5 sec and Fire Blast now refreshes the duration of your Living Bomb on the target.
Fireleaf Vestments
Era setItem level 98 to 98, Mage
- (2) Your Arcane Blast has a 10% chance to cause Arcane Tunneling. Arcane Tunneling prevents your Arcane Blast effect from being consumed by the next other Arcane damage spell you cast. In addition, activating Arcane Power resets the cooldown on your Mass Regeneration. (Proc chance: 20%)
- (4) Rewind Time also reduces all damage taken by your target by 20% for 8 sec.
- (6) Reduces the cooldown of your Arcane Power by 0.0200 sec and increases its duration by 10 sec. While Arcane Power is active, your chance to gain Arcane Tunneling is increased by 10% and each cast of Arcane Blast reduces the remaining cooldown on Mass Regeneration by 1.0 sec.
Heretic Raiment
Era setItem level 98 to 98, Warlock
- (2) Your Shadow and Fire non-periodic critical strikes cause the target to Burn for 25% of the damage they deal over 4 sec.
- (4) Your Shadow Bolt, Haunt, Chaos Bolt, Shadow Cleave, and Soul Fire deal 30% more damage to targets afflicted with your Corruption.
- (6) Your periodic critical strikes grant 20% spellcasting haste for 15 sec, and your Backdraft grants an additional 12% spellcasting haste.
Heretic Stitchings
Era setItem level 98 to 98, Warlock
- (2) Your Shadow Cleave now applies your Corruption Rank 7 to every target it hits but its duration is only 12 sec.
- (4) You heal for 10% of all damage done by your Corruption. This healing is increased to 100% if the target is also afflicted with your Drain Life.
- (6) Your Infernal Armor now also increases all magical damage you deal by 20% and lasts an additional 10 sec.
Inquisition Armor
Era setItem level 98 to 98, Paladin
- (2) Lay on Hands grants you 20% Spell Haste for 30 sec and reduces the Global Cooldown of your next 5 Divine Light, Holy Light, Flash of Light, or Holy Shock spells by 0.5 seconds.
- (4) Your Beacon of Light now also triggers when you heal your Beacon of Light target, but at 100% reduced effectiveness.
- (6) An additional 25% of your healing is transferred to your Beacon of Light target.
Inquisition Bulwark
Era setItem level 98 to 98, Paladin
- (2) Shield of Righteousness also increases your Block Value by 100% for 6 sec.
- (4) Shield of Righteousness deals percentage increased damage equal to your Block Chance.
- (6) Your Avenging Wrath no longer triggers Forbearance, lasts 0.0500 sec longer, and increases your Block Value by 30%.
Inquisition Shockplate
Era setItem level 98 to 98, Paladin
- (2) While Shock and Awe is active, Crusader Strike and Exorcism grant you Holy Power, increasing all Holy damage you deal by 20%, stacking up to 3 times. (100ms cooldown)
- (4) Divine Storm, Holy Shock, and Holy Wrath consume all your Holy Power, dealing 100% increased damage per Holy Power you have accumulated, 50% effective against player controlled targets.
- (6) Consuming Holy Power increases your Spell Power by 8 to 18% per Holy Power consumed for 10 sec.
Inquisition Warplate
Era setItem level 98 to 98, Paladin
- (2) While you have a two-handed weapon equipped, Crusader Strike and Exorcism grant you Holy Power, increasing all Holy damage you deal by 20%, stacking up to 3 times. (100ms cooldown)
- (4) Divine Storm, Holy Shock, and Holy Wrath consume all your Holy Power, dealing 100% increased damage per Holy Power you have accumulated, 50% effective against player controlled targets.
- (6) Consuming Holy Power increases your Attack Power by 10% per Holy Power consumed for 10 sec.
Lightbreaker's Battlegear
Era setItem level 98 to 98, Warrior
- (2) Your Shockwave deals 35% increased damage and its cooldown is reduced by 2.0 sec each time you hit a target with Heroic Strike or Cleave.
- (4) Your Recklessness, Retaliation, and Shield Wall abilities no longer share a cooldown. Additionally, your Recklessness ability lasts 15 sec longer, and while it is active you gain 50% of your Defense Skill over 300 as Strength.
- (6) Your abilities no longer have stance requirements. In addition, hits from Revenge, Devastate, or Shield Slam increase the damage done by your next Whirlwind or Execute by 20%, stacking up to 5 times.
Lightbreaker's Warplate
Era setItem level 98 to 98, Warrior
- (2) Your Heroic Strike, Cleave, and Quick Strike damage is increased by 20% while in Battle Stance or Berserker Stance. Your Cleave strikes 1 additional target and can trigger Blood Surge.
- (4) Each time you hit a target with Whirlwind, Heroic Strike, Quick Strike, or Cleave, the damage of your next Slam is increased by 20%, stacking up to 5 times.
- (6) Each time Deep Wounds deals damage, it reduces the remaining cooldown on your Whirlwind by 3 sec. Whirlwind deals 100% increased damage to targets afflicted with your Deep Wounds.
Raiments of Revelation
Era setItem level 98 to 98, Priest
- (2) Your Mind Flay and Mind Sear no longer lose duration from taking damage during their channel. In addition, they deal 10% increased damage per other periodic Shadow effect you have on the target, up to a maximum increase of 30%.
- (4) Your Mind Blast deals 100% reduced threat, and gains 20% damage increase from each stack of Mind Spike on the target.
- (6) Damage done by your Mind Flay now increases the longer you channel the spell. Each time it deals damage, subsequent damage will increase by 285000%. This resets on each new channel.
The Soulcrusher
Era setItem level 98 to 98, Shaman
- (2) Heals from your Earth Shield have a 25% chance to make your next cast time heal instant cast.
- (4) Your Healing Wave and Lesser Healing Wave also heal your Earth Shield target for 50% as much, if that is a different target.
- (6) Your Chain Heal jumps to 1 additional targets and its magnitude reduces 20% less per jump.
The Soulcrusher's Rage
Era setItem level 98 to 98, Shaman
- (2) While Static Shock is active, Lava Lash, Lava Burst, and Stormstrike have a 100% chance to add a charge to your Lightning Shield. If charges exceed 9, Lightning Shield will immediately deal damage to your target instead of adding charges.
- (4) Reduces the cooldown on your Fire Nova Totem by 60%, increases its damage by 200%, and reduces its mana cost by 60%. Additionally, your Fire Nova Totem now activates instantly on cast.
- (6) Maelstrom Weapon can now stack up to 10 charges. When using a two-handed weapon, gain 2 charges at a time. Casts with over 5 charges increase that spell's damage or healing dealt by 20% per excess charge. Casts while at 10 charges will consume all charges and cast twice.
The Soulcrusher's Resolve
Era setItem level 98 to 98, Shaman
- (2) Your Shock spells activate your Shield Mastery rune ability, and the effect of Shield Mastery can now stack up to 7 times.
- (4) Each time your Lightning Shield deals damage, you heal for 100% of the damage it dealt, no more than once every 3 sec. (3s cooldown)
- (6) Your Shield Mastery stacks also reduce the cast time of your Lava Burst by 20% per stack. Lava Burst no longer consumes Maelstrom Weapon charges.
The Soulcrusher's Storm
Era setItem level 98 to 98, Shaman
- (2) When your Lava Burst, Chain Lightning, or Lightning Bolt strikes a target afflicted with your Flame Shock Rank 5 or Rank 6, it also deals one pulse of Flame Shock's damage.
- (4) Chance to trigger Overload increased by an additional 10% and Lava Bursts damage is increased by a percentage equal to your spell critical strike chance. When Lightning Bolt or Chain Lightning deal damage, increase the damage dealt by your next Lava Burst cast within 15 sec by 10%, stacking up to 5 times.
- (6) When your Chain Lightning damages fewer than 3 targets, it deals 35% increased damage for each target less than 3.
Vestments of Revelation
Era setItem level 98 to 98, Priest
- (2) Reduces the cooldown of Power Word: Barrier by 30 sec and Surge of Light now also makes Prayer of Healing and Greater Heal instant cast.
- (4) Power Word: Shield casts instantly heal the target for 20% of the absorb value and Serendipity empowered spells have their healing increased by 10% per stack.
- (6) Increases the healing of Circle of Healing and Penance by 25%. Additionally, the cooldown of your Spirit of the Redeemer is reduced by 0.0200 sec and your healing is increased by 20% while your Spirit of the Redeemer is active.
Waywatcher Eclipse
Era setItem level 98 to 98, Druid
- (2) Your Starfire deals 20% more damage to targets with your Moonfire, and your Wrath deals 20% more damage to targets with your Sunfire.
- (4) Your Starsurge now increases the damage of your next 2 Starfires.
- (6) Each time your Sunfire deals periodic damage, you gain 10% increased damage to your next Wrath, stacking up to 5 times. Each time your Moonfire deals periodic damage, you gain 10% increased damage to your next Starfire, stacking up to 5 times. These bonuses do not apply to Starsurge.
Waywatcher Ferocity
Era setItem level 98 to 98, Druid
- (2) You gain 2 Energy each time Rake or Rip deals periodic damage.
- (4) Multiplies the damage bonus from Tiger's Fury by 2.
- (6) Your Finishing Moves have a 20% chance per combo point spent to trigger Clearcasting and extend the duration of your active Tiger's Fury by 6 sec.
Waywatcher Guardian
Era setItem level 98 to 98, Druid
- (2) Your melee critical strikes in Bear Form or Dire Bear Form grant you a shield lasting 10 sec that absorbs Physical damage equal to 25% of your Attack Power the next time you take Physical damage. Stacks up to 3 times.
- (4) Increases the duration of your Berserk ability by 15 sec.
- (6) You gain 4% increased attack speed for 10 sec every time you deal a critical strike.
Waywatcher Raiment
Era setItem level 98 to 98, Druid
- (2) Each time your Lifebloom heals a target, it has a 5% chance to make your next Healing Touch, Nourish, or Regrowth within 15 sec instant cast. (Proc chance: 5%)
- (4) Targets with your active Rejuvenation Rank 10 or Rank 11 receive 20% increased healing from your spells.
- (6) Your non-periodic heals from Regrowth Rank 8 or Rank 9 have a 100% chance to spread your Rejuvenation on that target to all members of the target's party within 43.5 yards not already affected by your Rejuvenation.