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Item sets

Every set with its pieces and bonuses. Hover any piece for its tooltip.

75 sets, page 3 of 4

The Elements

Item level 57 to 63
  • (2) +8 All Resistances.
  • (3) Increases damage and healing done by magical spells and effects by up to 18.
  • (4) When struck in melee combat, has a 5% chance of Disarming the attacker for 4 sec. Can only occur once every 60 sec. (Proc chance: 5%, 1m cooldown)
  • (5) Chance on melee autoattack and spellcast to increase your damage and healing done by magical spells and effects by up to 65 for 10 sec.
  • (6) Restores 8 mana per 5 sec.

Undead Slayer's Armor

Changed
Item level 63 to 63, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
  • (3) Increases your damage against undead by 2%.

Vestments of the Devout

Item level 57 to 63
  • (2) +8 All Resistances.
  • (3) Increases damage and healing done by magical spells and effects by up to 18.
  • (4) When struck in combat has a 2% chance of shielding the wearer in a protective shield which will absorb 488 damage. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
  • (5) Your spellcasts have a 5% chance to energize you for 200 mana. (Proc chance: 5%)
  • (6) Restores 8 mana per 5 sec.

Wildheart Raiment

Item level 57 to 63
  • (2) +8 All Resistances.
  • (3) Increases damage and healing done by magical spells and effects by up to 18.
  • (3) +30 Attack Power.
  • (4) When struck in combat, has a 5% chance to increase your movement speed by 10% for 8 sec. Can only occur once every 60 sec. (Proc chance: 5%, 1m cooldown)
  • (5) Chance on spellcast to restore 200 Mana, on melee attack to regenerate 20 Energy over 5 sec, and when struck by a melee attack to generate 10 Rage.
  • (6) Restores 8 mana per 5 sec.

Teachings of the Furbolgs

New
Item level 62 to 62
  • (2) Your attacks have a chance to increase your Attack Power by 40 and your healing spells have a chance to increase your Intellect by 20 for 15 sec. (Proc chance: 10%)

Chain of the Scarlet Crusade

Item level 35 to 44
  • (2) +10 Shadow Resistance.
  • (3) +30 Attack Power against Undead.
  • (4) Taking damage has a 15% chance to grant Enraging Light for 10 sec, causing your melee attacks to deal 20 Holy damage. Deals 3 times as much damage to Undead. (Proc chance: 15%, 15s cooldown)
  • (5) Improves your chance to hit by 1.0%.
  • (6) Taking damage while at or below 20% health grants you a shield, absorbing 480 damage for 10 sec. This effect can only trigger once every 4 min. (4m cooldown)