Every set with its pieces and bonuses. Hover any piece for its tooltip.
Bonescythe Armor
Item level 86 to 92, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
- (2) Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.
- (4) Your Backstab, Sinister Strike, and Hemorrhage critical hits cause you to regain 5 energy. (500ms cooldown)
- (6) Reduces the threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities.
- (8) Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.
Dreadnaught's Battlegear
Item level 86 to 92, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
- (2) Increases the damage done by your Revenge ability by 75.
- (4) Improves your chance to hit with Taunt and Challenging Shout by 5%.
- (6) Improves your chance to hit with Sunder Armor, Heroic Strike, Revenge, and Shield Slam by 5%.
- (8) When your health drops below 20%, for the next 5 seconds healing spells cast on you help you to Cheat Death, increasing healing done by up to 160.
Dreamwalker Raiment
Item level 86 to 92, Druid
- (2) Your Rejuvenation ticks have a chance to restore 60 mana, 8 energy, or 2 rage to your target.
- (4) Reduces the mana cost of your Healing Touch, Regrowth, Rejuvenation, and Tranquility spells by 3%.
- (6) Your initial cast and Regrowth ticks will increase the maximum health of your target by up to 50, stacking up to 7 times.
- (8) On Healing Touch critical hits, you regain 30% of the mana cost of the spell.
Genesis Raiment
Item level 78 to 88, Druid
- (3) Increased Defense +15.
- (3) +150 Armor.
- (5) Reduces the cooldown of Rebirth by 10 minutes.
Partners in Crime
NewItem level 22 to 70
- (2) Chance on melee swing to become Angry, increasing Strength by 50 for 10 sec. (100ms cooldown)
- (2) +22 Strength.
Symbols of Unending Life
Item level 65 to 70, Druid
- (3) Your finishing moves now refund 30 energy on a Miss, Dodge, Block, or Parry.
Battlegear of Heroism
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to heal you for 88 to 132.
- (6) +40 Attack Power.
- (8) +200 Armor.
Beastmaster Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Your normal ranged attacks have a 4% chance of restoring 200 mana. (Proc chance: 4%)
- (6) +40 Attack Power.
- (8) +200 Armor.
Darkmantle Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to restore 20 Energy.
- (6) +40 Attack Power.
- (8) +200 Armor.
Deathmist Raiment
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of causing the attacker to flee in terror for 2 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Feralheart Raiment
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a chance of returning 300 mana, 10 rage, or 40 energy to the wearer. (Proc chance: 2%)
- (6) Increases damage and healing done by magical spells and effects by up to 15.
- (6) +26 Attack Power.
- (8) +200 Armor.
Sorcerer's Regalia
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of freezing the attacker in place for 3 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Soulforge Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to increase your damage and healing done by magical spells and effects by up to 65 for 10 sec.
- (6) +40 Attack Power.
- (8) +200 Armor.
The Five Thunders
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on spell cast to increase your damage and healing by up to 65 for 10 sec. (Proc chance: 4%)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Vestments of the Virtuous
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of shielding the wearer in a protective shield which will absorb 488 damage. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Blood Tiger Harness
Item level 65 to 65
- (2) Improves your chance to get a critical strike with melee attacks by 1.0%.
- (2) Improves your chance to get a critical strike with spells by 1.0%.
Bloodsoul Embrace
Item level 65 to 65
- (3) Restores 12 mana per 5 sec.
Bloodvine Garb
Item level 65 to 65
- (3) Improves your chance to get a critical strike with spells by 2.0%.
Field Marshal's Refuge
NewItem level 65 to 65, Druid
- (2) +20 Stamina.
- (3) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.
- (6) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
Field Marshal's Sanctuary
ChangedItem level 65 to 65, Druid
- (2) +20 Stamina.
- (3) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.
- (6) +40 Attack Power.
Field Marshal's Wildhide
NewItem level 65 to 65, Druid
- (2) +20 Stamina.
- (3) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.
- (6) Increases damage and healing done by magical spells and effects by up to 23.
Grovekeeper Raiment
NewItem level 65 to 65, Druid
- (2) Increased Spirit +10
- (3) Reduces the cooldown of your Barkskin spell by 10 sec.
- (4) Increases healing done by up to 26 and damage done by up to 9 for all magical spells and effects.
- (5) Reduces the cooldown of your Swiftmend spell by 3.0 sec.
Haruspex's Garb
Item level 61 to 65, Druid
- (2) Restores 4 mana per 5 sec.
- (3) Increases the duration of Faerie Fire by 5 sec.
- (5) Increases the critical hit chance of your Starfire spell 3%.
Primal Batskin
Item level 65 to 65
- (3) Minor increase to running and swimming speed. Does not stack with similar effects.