Every set with its pieces and bonuses. Hover any piece for its tooltip.
Bonescythe Armor
Item level 86 to 92, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
- (2) Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.
- (4) Your Backstab, Sinister Strike, and Hemorrhage critical hits cause you to regain 5 energy. (500ms cooldown)
- (6) Reduces the threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities.
- (8) Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.
Dreadnaught's Battlegear
Item level 86 to 92, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
- (2) Increases the damage done by your Revenge ability by 75.
- (4) Improves your chance to hit with Taunt and Challenging Shout by 5%.
- (6) Improves your chance to hit with Sunder Armor, Heroic Strike, Revenge, and Shield Slam by 5%.
- (8) When your health drops below 20%, for the next 5 seconds healing spells cast on you help you to Cheat Death, increasing healing done by up to 160.
Frostfire Regalia
Item level 86 to 92, Mage
- (2) Reduces cooldown on your Evocation by 1 minute.
- (4) Gives your Mage Armor a chance when struck by a harmful spell to increase resistance against that school of magic by 35 for 30 sec. (Proc chance: 20%)
- (6) Your damage spells have a chance to cause your target to take up to 200 increased damage from subsequent spells. (Proc chance: 20%)
- (8) Your damage spells have a chance to displace you, causing the next spell cast to generate no threat. (Proc chance: 15%)
Enigma Vestments
Item level 78 to 88, Mage
- (3) Your Blizzard spell has a 30% chance to be uninterruptible.
- (5) Grants +5% increased spell hit chance for 20 sec when one of your spells is resisted.
Champion's Arcanum
Item level 66 to 71, Mage
- (2) Increases damage and healing done by magical spells and effects by up to 23.
- (4) Reduces the cooldown of your Blink spell by 2 sec.
- (6) +20 Stamina.
Partners in Crime
NewItem level 22 to 70
- (2) Chance on melee swing to become Angry, increasing Strength by 50 for 10 sec. (100ms cooldown)
- (2) +22 Strength.
Trappings of Vaulted Secrets
Item level 65 to 70, Mage
- (3) 15% increase to the total damage absorbed by Mana Shield.
Battlegear of Heroism
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to heal you for 88 to 132.
- (6) +40 Attack Power.
- (8) +200 Armor.
Beastmaster Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Your normal ranged attacks have a 4% chance of restoring 200 mana. (Proc chance: 4%)
- (6) +40 Attack Power.
- (8) +200 Armor.
Darkmantle Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to restore 20 Energy.
- (6) +40 Attack Power.
- (8) +200 Armor.
Deathmist Raiment
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of causing the attacker to flee in terror for 2 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Feralheart Raiment
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a chance of returning 300 mana, 10 rage, or 40 energy to the wearer. (Proc chance: 2%)
- (6) Increases damage and healing done by magical spells and effects by up to 15.
- (6) +26 Attack Power.
- (8) +200 Armor.
Sorcerer's Regalia
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of freezing the attacker in place for 3 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Soulforge Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to increase your damage and healing done by magical spells and effects by up to 65 for 10 sec.
- (6) +40 Attack Power.
- (8) +200 Armor.
The Five Thunders
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on spell cast to increase your damage and healing by up to 65 for 10 sec. (Proc chance: 4%)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Vestments of the Virtuous
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of shielding the wearer in a protective shield which will absorb 488 damage. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Blood Tiger Harness
Item level 65 to 65
- (2) Improves your chance to get a critical strike with melee attacks by 1.0%.
- (2) Improves your chance to get a critical strike with spells by 1.0%.
Bloodsoul Embrace
Item level 65 to 65
- (3) Restores 12 mana per 5 sec.
Bloodvine Garb
Item level 65 to 65
- (3) Improves your chance to get a critical strike with spells by 2.0%.
Field Marshal's Regalia
ChangedItem level 65 to 65, Mage
- (2) +20 Stamina.
- (3) Reduces the cooldown of your Blink spell by 2 sec.
- (6) Increases damage and healing done by magical spells and effects by up to 23.
Illusionist's Attire
Item level 61 to 65, Mage
- (2) Increases damage and healing done by magical spells and effects by up to 12.
- (3) Decreases the mana cost of Arcane Intellect and Arcane Brilliance by 5%.
- (5) Reduces the casting time of your Flamestrike spell by 1 sec.
Manaflare Regalia
NewItem level 65 to 65, Mage
- (2) Improves your chance to hit by 1.0%.
- (3) Reduces the cooldown of your Counterspell by 5 sec.
- (4) Increases damage done by your spells and effects by up to 21 when fighting Elementals.
- (5) Your Frostfire Bolt spell has a 10% increased chance to trigger Missile Barrage, gains 10% increased critical strike chance while your Combustion spell is active, and has a 10% increased chance to trigger Fingers of Frost.
Primal Batskin
Item level 65 to 65
- (3) Minor increase to running and swimming speed. Does not stack with similar effects.
The Darksoul
Item level 65 to 65
- (3) Increased Defense +20.