Every set with its pieces and bonuses. Hover any piece for its tooltip.
Stormshroud Armor
Item level 55 to 62
- (2) 10% chance of dealing 15 to 25 Nature damage on a successful melee attack. (Proc chance: 10%)
- (3) 4% chance on melee attack of restoring 30 energy. (Proc chance: 4%)
- (4) +14 Attack Power.
Teachings of the Furbolgs
NewItem level 62 to 62
- (2) Your attacks have a chance to increase your Attack Power by 40 and your healing spells have a chance to increase your Intellect by 20 for 15 sec. (Proc chance: 10%)
Blessed Plate
NewItem level 52 to 61
- (2) +10 Shadow Resistance.
- (3) +20 Strength.
- (4) All party members within 30 yds are blessed, restoring 20 health every 5 sec.
- (5) Improves your chance to hit by 2.0%.
- (6) Increases damage done by Holy spells and effects by up to 29.
Deathbone Guardian
Item level 61 to 61
- (2) Increased Defense +3.
- (3) Grants a chance when struck in combat to increase damage and healing done by magical spells and effects by up to 70 for 10 sec. (Proc chance: 15%, 1m cooldown)
- (4) +5 All Resistances.
- (5) Reduces the chance for your attacks to be dodged or parried by 2%.
Imperial Plate
ChangedItem level 53 to 61
- (2) Increased Defense +7.
- (3) Improves your chance to hit by 1.0%.
- (4) Imperial discipline prevents your movement speed from being reduced below 80%.
- (5) +20 Strength.
- (6) Improves your chance to get a critical strike by 1.0%.
Volcanic Armor
Item level 54 to 61
- (3) 5% chance of dealing 30 to 50 Fire damage on a successful melee attack. (Proc chance: 10%)
Blue Dragon Mail
Item level 57 to 60
- (2) +4 All Resistances.
- (3) Increases damage and healing done by magical spells and effects by up to 28.
Champion's Refuge
ChangedItem level 60 to 60, Druid
- (2) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
- (4) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.
- (6) +20 Stamina.
Champion's Sanctuary
ChangedItem level 60 to 60, Druid
- (2) +40 Attack Power.
- (4) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.
- (6) +20 Stamina.
Champion's Wildhide
NewItem level 60 to 60, Druid
- (2) Increases damage and healing done by magical spells and effects by up to 23.
- (4) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.
- (6) +20 Stamina.
Devilsaur Armor
Item level 58 to 60
- (2) Improves your chance to hit by 2.0%.
Lieutenant Commander's Refuge
ChangedItem level 60 to 60, Druid
- (2) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
- (4) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.
- (6) +20 Stamina.
Lieutenant Commander's Sanctuary
ChangedItem level 60 to 60, Druid
- (2) +40 Attack Power.
- (4) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.
- (6) +20 Stamina.
Lieutenant Commander's Wildhide
NewItem level 60 to 60, Druid
- (2) Increases damage and healing done by magical spells and effects by up to 23.
- (4) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.
- (6) +20 Stamina.
Twilight Trappings
Item level 60 to 60
- (3) Bestows the wearer with the evil aura of a Twilight's Hammer cultist.
Ironfeather Armor
Item level 54 to 58
- (2) Increases damage and healing done by magical spells and effects by up to 20.
The Gladiator
ChangedItem level 57 to 57
- (2) Reduces the hit chance of Fear effects against you by 8%.
- (3) +20 Attack Power.
- (4) Chance on hit to gain 5% attack speed for 10 sec. Attacks while no allies are within 20 yds are 2 times as likely to activate this effect.
- (5) Improves your chance to get a critical strike by 1.0%.
Green Dragon Mail
Item level 52 to 56
- (2) Restores 3 mana per 5 sec.
- (3) Allows 15% of your Mana regeneration to continue while casting.
Blood Guard's Crackling Leather
Era setItem level 51 to 55, Druid
- (3) +15 Stamina.
- (6) Increases damage and healing done by magical spells and effects by up to 18.
Blood Guard's Leather
Era setItem level 51 to 55, Rogue, Druid
- (3) +15 Stamina.
- (6) +30 Attack Power.
Blood Guard's Restored Leather
Era setItem level 51 to 55, Druid
- (3) +15 Stamina.
- (6) Increases healing done by spells and effects by up to 33.
Knight-Lieutenant's Crackling Leather
Era setItem level 51 to 55, Druid
- (3) +15 Stamina.
- (6) Increases damage and healing done by magical spells and effects by up to 18.
Knight-Lieutenant's Leather
Era setItem level 51 to 55, Rogue, Druid
- (3) +15 Stamina.
- (6) +30 Attack Power.
Knight-Lieutenant's Restored Leather
Era setItem level 51 to 55, Druid
- (3) +15 Stamina.
- (6) Increases healing done by spells and effects by up to 33.