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Item sets

Every set with its pieces and bonuses. Hover any piece for its tooltip.

103 sets, page 1 of 5

Waywatcher Eclipse

Era set
Item level 98 to 98, Druid
  • (2) Your Starfire deals 20% more damage to targets with your Moonfire, and your Wrath deals 20% more damage to targets with your Sunfire.
  • (4) Your Starsurge now increases the damage of your next 2 Starfires.
  • (6) Each time your Sunfire deals periodic damage, you gain 10% increased damage to your next Wrath, stacking up to 5 times. Each time your Moonfire deals periodic damage, you gain 10% increased damage to your next Starfire, stacking up to 5 times. These bonuses do not apply to Starsurge.

Waywatcher Guardian

Era set
Item level 98 to 98, Druid
  • (2) Your melee critical strikes in Bear Form or Dire Bear Form grant you a shield lasting 10 sec that absorbs Physical damage equal to 25% of your Attack Power the next time you take Physical damage. Stacks up to 3 times.
  • (4) Increases the duration of your Berserk ability by 15 sec.
  • (6) You gain 4% increased attack speed for 10 sec every time you deal a critical strike.

Waywatcher Raiment

Era set
Item level 98 to 98, Druid
  • (2) Each time your Lifebloom heals a target, it has a 5% chance to make your next Healing Touch, Nourish, or Regrowth within 15 sec instant cast. (Proc chance: 5%)
  • (4) Targets with your active Rejuvenation Rank 10 or Rank 11 receive 20% increased healing from your spells.
  • (6) Your non-periodic heals from Regrowth Rank 8 or Rank 9 have a 100% chance to spread your Rejuvenation on that target to all members of the target's party within 43.5 yards not already affected by your Rejuvenation.

Bonescythe Armor

Item level 86 to 92, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
  • (2) Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.
  • (4) Your Backstab, Sinister Strike, and Hemorrhage critical hits cause you to regain 5 energy. (500ms cooldown)
  • (6) Reduces the threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities.
  • (8) Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.

Dreadnaught's Battlegear

Item level 86 to 92, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
  • (2) Increases the damage done by your Revenge ability by 75.
  • (4) Improves your chance to hit with Taunt and Challenging Shout by 5%.
  • (6) Improves your chance to hit with Sunder Armor, Heroic Strike, Revenge, and Shield Slam by 5%.
  • (8) When your health drops below 20%, for the next 5 seconds healing spells cast on you help you to Cheat Death, increasing healing done by up to 160.

Dreamwalker Raiment

Item level 86 to 92, Druid
  • (2) Your Rejuvenation ticks have a chance to restore 60 mana, 8 energy, or 2 rage to your target.
  • (4) Reduces the mana cost of your Healing Touch, Regrowth, Rejuvenation, and Tranquility spells by 3%.
  • (6) Your initial cast and Regrowth ticks will increase the maximum health of your target by up to 50, stacking up to 7 times.
  • (8) On Healing Touch critical hits, you regain 30% of the mana cost of the spell.

Partners in Crime

New
Item level 22 to 70
  • (2) Chance on melee swing to become Angry, increasing Strength by 50 for 10 sec. (100ms cooldown)
  • (2) +22 Strength.