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Trainer abilities

Every spell and rank your class trainer teaches in Forever, with what changed since Classic.

Eviscerate

Eviscerate

Ranks at level1816243240485660
Finishing move that causes damage per combo point, increased by Attack Power:
1 point : 224-332 damage
2 points: 394-502 damage
3 points: 564-672 damage
4 points: 734-842 damage
5 points: 904-1012 damage
Sinister Strike

Sinister Strike

Ranks at level16142230384654
An instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo point.
Stealth

Stealth

Ranks at level1204060
Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled.
Backstab

Backstab

Ranks at level41220283644526060
Backstab the target, causing 150% weapon damage plus 150 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Pick Pocket

Pick Pocket

Learned at level4
Pick the target's pocket.
Gouge

Gouge

Ranks at level618324660
Causes 75 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.
Evasion

Evasion

Learned at level8
The rogue's dodge chance will increase by 50% for 15 sec.
Sap

Sap

Ranks at level102848
Incapacitates the target for up to 45 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.
Slice and Dice

Slice and Dice

Ranks at level1042
Finishing move that increases melee attack speed by 30%. Lasts longer per combo point:
1 point : (9 * 1) seconds
2 points: (12 * 1) seconds
3 points: (15 * 1) seconds
4 points: (18 * 1) seconds
5 points: (21 * 1) seconds
Sprint

Sprint

Ranks at level103458
Increases the rogue's movement speed by 70% for 15 sec. Does not break stealth.
Kick

Kick

Ranks at level12264258
A quick kick that injures a single foe for 80 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
Expose Armor

Expose Armor

Ranks at level1426364656
Finishing move that exposes the target for 30 sec, reducing Armor per combo point:
1 point : 450 Armor
2 points: 900 Armor
3 points: 1350 Armor
4 points: 1800 Armor
5 points: 2250 Armor
Garrote

Garrote

Ranks at level142230384654
Garrote the enemy, causing 552 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
Feint

Feint

Ranks at level1628405260
Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.
Ambush

Ambush

Ranks at level182634425058
Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Rupture

Rupture

Ranks at level202836445260
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point:
1 point : 159 damage over 8 secs
2 points: 222 damage over 10 secs
3 points: 295 damage over 12 secs
4 points: 377 damage over 14 secs
5 points: 469 damage over 16 secs
Distract

Distract

Learned at level22
Throws a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were 1 levels lower for 10 seconds. Does not break stealth.
Vanish

Vanish

Ranks at level2242
Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1).
Detect Traps

Detect Traps

Learned at level24
Greatly increased chance to detect traps.
Cheap Shot

Cheap Shot

Learned at level26
Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points.
Coup de Grace

Coup de Grace

New in Forever
Learned at level30
Increases the damage of your Eviscerate ability against targets afflicted with your Deadly Poison by 2% per application.
Disarm Trap

Disarm Trap

Learned at level30
Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.
Kidney Shot

Kidney Shot

Ranks at level3050
Finishing move that stuns the target. Lasts longer per combo point:
1 point : 2 seconds
2 points: 3 seconds
3 points: 4 seconds
4 points: 5 seconds
5 points: 6 seconds
Mutilate

Mutilate

New in Forever
Ranks at level30405060
Instantly attacks with both weapons for 75% weapon damage plus an additional 50 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Blind

Blind

Learned at level34
Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.
Safe Fall

Safe Fall

Learned at level40
Reduces damage from falling.