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Trainer abilities

Every spell and rank your class trainer teaches in Forever, with what changed since Classic.

Auto Shot

Auto Shot

Learned at level1
Automatically shoots the target until cancelled.
Raptor Strike

Raptor Strike

Ranks at level18162432404856
A strong attack that deals melee weapon damage plus 70.
Track Beasts

Track Beasts

Learned at level1
Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.
Aspect of the Monkey

Aspect of the Monkey

Learned at level4
The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.
Serpent Sting

Serpent Sting

Ranks at level41018263442505860
Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Arcane Shot

Arcane Shot

Ranks at level612202836445260
An instant shot that causes 217 Arcane damage.
Hunter's Mark

Hunter's Mark

Ranks at level6224058
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Concussive Shot

Concussive Shot

Learned at level8
Dazes the target, slowing movement speed by 50% for 4 sec.
Aspect of the Hawk

Aspect of the Hawk

Ranks at level10182838485860
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 120. Only one Aspect can be active at a time.
Call Pet

Call Pet

Learned at level10
Summons your pet to you.
Dismiss Pet

Dismiss Pet

Learned at level10
Dismiss your pet. Dismissing your pet will reduce its happiness by 50.
Feed Pet

Feed Pet

Learned at level10
Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.
Great Stamina

Great Stamina

Level changed
Ranks at level10121824303642485460
Stamina increased by 40.
Natural Armor

Natural Armor

Level changed
Ranks at level10121824303642485460
Armor increased by 1000.
Revive Pet

Revive Pet

Learned at level10
Revive your pet, returning it to life with 15% of its health.
Tame Beast

Tame Beast

Learned at level10
Begins taming a beast to be your companion. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy.
Track Humanoids

Track Humanoids

Learned at level10
Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.
Distracting Shot

Distracting Shot

Ranks at level122030405060
Distract the target, causing threat. More effective than Distracting Shot (Rank 5).
Mend Pet

Mend Pet

Ranks at level12202836445260
Heals your pet 245 health every second while you focus. Lasts 5 sec.
Wing Clip

Wing Clip

Ranks at level123860
Inflicts 50 damage and reduces the enemy target's movement speed by 60% for 10 sec.
Eagle Eye

Eagle Eye

Learned at level14
Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min.
Eyes of the Beast

Eyes of the Beast

Learned at level14
Take direct control of your pet and see through its eyes for 2 min.
Scare Beast

Scare Beast

Ranks at level143046
Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Immolation Trap

Immolation Trap

Ranks at level1626364656
Place a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Mongoose Bite

Mongoose Bite

Ranks at level16304458
Counterattack the enemy for melee weapon damage plus 57. Can only be performed after you dodge.
Multi-Shot

Multi-Shot

Level changed
Learned at level18
Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.
Track Undead

Track Undead

Learned at level18
Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.
Aimed Shot

Aimed Shot

Level changed
Ranks at level202836445260
An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot.
Arcane Resistance

Arcane Resistance

Level changed
Ranks at level20304050
Increases Arcane resistance by 120.
Aspect of the Cheetah

Aspect of the Cheetah

Learned at level20
The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time.
Disengage

Disengage

Ranks at level203448
Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack.
Fire Resistance

Fire Resistance

Level changed
Ranks at level20304050
Increases Fire resistance by 120.
Freezing Trap

Freezing Trap

Ranks at level204060
Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
Frost Resistance

Frost Resistance

Level changed
Ranks at level20304050
Increases Frost resistance by 120.
Growl

Growl

Level changed
Ranks at level2030405060
Taunt the target, increasing the likelihood the creature will focus attacks on you.
Nature Resistance

Nature Resistance

Level changed
Ranks at level20304050
Increases Nature resistance by 120.
Shadow Resistance

Shadow Resistance

Level changed
Ranks at level20304050
Increases Shadow resistance by 120.
Scorpid Sting

Scorpid Sting

Level changed
Learned at level22
Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.
Beast Lore

Beast Lore

Learned at level24
Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet.
Track Hidden

Track Hidden

Learned at level24
Increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time.
Rapid Fire

Rapid Fire

Learned at level26
Increases ranged and melee attack speed by 40% for 15 sec.
Track Elementals

Track Elementals

Learned at level26
Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.
Frost Trap

Frost Trap

Learned at level28
Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.
Aspect of the Beast

Aspect of the Beast

Level changed
Ranks at level30405060
The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time.
Counterattack

Counterattack

Level changed
Ranks at level304254
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 110 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Feign Death

Feign Death

Learned at level30
Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.
Lacerate

Lacerate

New in Forever
Ranks at level30405060
Wounds the target causing them to bleed for 451 damage over 21 sec.
Flare

Flare

Learned at level32
Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec.
Track Demons

Track Demons

Learned at level32
Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.
Trueshot Aura

Trueshot Aura

Level changed
Ranks at level32405060
Increases the Ranged Attack Power of party members within 45 yards by 50. Lasts 30 min.
Explosive Trap

Explosive Trap

Ranks at level344454
Place a Fire trap that explodes when an enemy approaches, causing 208 to 264 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Summon Hawk

Summon Hawk

New in Forever
Ranks at level364860
Command a hawk to dive-bomb your targeted enemy, dealing 108 + (Ranged Attack Power * (0.05)) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Viper Sting

Viper Sting

Ranks at level364656
Stings the target, draining 1108 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Aspect of the Pack

Aspect of the Pack

Learned at level40
The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time.
Track Giants

Track Giants

Learned at level40
Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.
Volley

Volley

Ranks at level405058
Continuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
Aspect of the Wild

Aspect of the Wild

Ranks at level4656
The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.
Sniper Shot

Sniper Shot

New in Forever
Ranks at level4858
A long-range shot that deals ranged damage plus 295 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Thunderstomp

Thunderstomp

Was a talent
Learned at level50
Track Dragonkin

Track Dragonkin

Learned at level50
Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.
Tranquilizing Shot

Tranquilizing Shot

Learned at level60
Attempts to remove 1 Frenzy effect from an enemy creature.