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Druid talents

51 points across Forever’s rebuilt trees. 18 talents are new, 29 were reworked and 13 Classic talents are gone.

Druid
Druid
Restoration build
Points
15 / 0 / 36
Left
0
Required level
60
Balance
Balance
Ranged damage
15

Point order

The order you spend points is your leveling path. Undo with Ctrl+Z.

  1. Nature's Focus10
  2. Nature's Focus11
  3. Nature's Focus12
  4. Nature's Focus13
  5. Nature's Focus14
  6. Naturalist15
  7. Naturalist16
  8. Naturalist17
  9. Naturalist18
  10. Naturalist19
  11. Reflection20
  12. Reflection21
  13. Reflection22
  14. Gift of Nature23
  15. Gift of Nature24
  16. Gift of Nature25
  17. Gift of Nature26
  18. Gift of Nature27
  19. Gift of the Earthmother28
  20. Improved Rejuvenation29
  21. Improved Rejuvenation30
  22. Improved Rejuvenation31
  23. Swiftmend32
  24. Tranquil Spirit33
  25. Tranquil Spirit34
  26. Tranquil Spirit35
  27. Nature's Swiftness36
  28. Living Spirit37
  29. Living Spirit38
  30. Living Spirit39
  31. Improved Regrowth40
  32. Improved Regrowth41
  33. Improved Regrowth42
  34. Improved Regrowth43
  35. Improved Regrowth44
  36. Wild Growth45
  37. Genesis46
  38. Genesis47
  39. Genesis48
  40. Genesis49
  41. Genesis50
  42. Nature's Majesty51
  43. Nature's Majesty52
  44. Moonglow53
  45. Moonglow54
  46. Moonglow55
  47. Improved Moonfire56
  48. Improved Moonfire57
  49. Nature's Reach58
  50. Nature's Reach59
  51. Nature's Splendor60

Gone from the Druid trees

Classic talents with no counterpart in Forever. Some became trainer spells or baseline effects; check the Druid abilities.

  • Improved Nature's Grasp
    Improved Nature's GraspBalance
    Increases the chance for your Nature's Grasp to entangle an enemy by 65%.
  • Improved Thorns
    Improved ThornsBalance
    Increases damage caused by your Thorns spell by 75%.
  • Natural Weapons
    Natural WeaponsBalance
    Increases the damage you deal with physical attacks in all forms by 10%.
  • Nature's Grasp
    Nature's GraspBalance
    While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.
  • Omen of Clarity
    Omen of ClarityBalance
    Imbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 10 min.
  • Faerie Fire (Feral)
    Faerie Fire (Feral)Feral Combat
    Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.
  • Feline Swiftness
    Feline SwiftnessFeral Combat
    Increases your movement speed by 30% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 4%.
  • Feral Aggression
    Feral AggressionFeral Combat
    Increases the Attack Power reduction of your Demoralizing Roar by 40% and the damage caused by your Ferocious Bite by 15%.
  • Improved Shred
    Improved ShredFeral Combat
    Reduces the Energy cost of your Shred ability by 12.
  • Primal Fury
    Primal FuryFeral Combat
    Gives you a 100% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form.
  • Improved Enrage
    Improved EnrageRestoration
    The Enrage ability now instantly generates 10 Rage.
  • Improved Healing Touch
    Improved Healing TouchRestoration
    Reduces the cast time of your Healing Touch spell by 0.5 sec.
  • Improved Mark of the Wild
    Improved Mark of the WildRestoration
    Increases the effects of your Mark of the Wild and Gift of the Wild spells by 35%.