Every set with its pieces and bonuses. Hover any piece for its tooltip.
Beastmaster Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Your normal ranged attacks have a 4% chance of restoring 200 mana. (Proc chance: 4%)
- (6) +40 Attack Power.
- (8) +200 Armor.
Darkmantle Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to restore 20 Energy.
- (6) +40 Attack Power.
- (8) +200 Armor.
Deathmist Raiment
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of causing the attacker to flee in terror for 2 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Feralheart Raiment
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a chance of returning 300 mana, 10 rage, or 40 energy to the wearer. (Proc chance: 2%)
- (6) Increases damage and healing done by magical spells and effects by up to 15.
- (6) +26 Attack Power.
- (8) +200 Armor.
Sorcerer's Regalia
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of freezing the attacker in place for 3 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Soulforge Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to increase your damage and healing done by magical spells and effects by up to 65 for 10 sec.
- (6) +40 Attack Power.
- (8) +200 Armor.
The Five Thunders
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on spell cast to increase your damage and healing by up to 65 for 10 sec. (Proc chance: 4%)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Vestments of the Virtuous
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of shielding the wearer in a protective shield which will absorb 488 damage. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Augur's Regalia
Item level 61 to 65, Shaman
- (2) Restores 4 mana per 5 sec.
- (3) Improves the duration of your Frost Shock spell by 1 sec.
- (5) Increase the range of your Lightning Bolt spell by 5 yds.
Battlegear of Glory
NewItem level 65 to 65, Warrior
- (2) Increases your attack speed and casting speed by 1%.
- (3) Reduces the cooldown of your Intimidating Shout ability by 30 sec.
- (4) +36 Attack Power against Humanoids.
- (5) Reduces the cooldown of your Recklessness ability by 30 sec.
Battleplate of Glory
NewItem level 65 to 65, Warrior
- (2) Increased Defense +7
- (3) Reduces the cooldown of your Intervene ability by 10 sec.
- (4) Reduces the chance for your melee attacks to be Dodged or Parried by 1.2%.
- (5) Reduces the cooldown of your Shield Wall ability by 30 sec.
Blood Tiger Harness
Item level 65 to 65
- (2) Improves your chance to get a critical strike with melee attacks by 1.0%.
- (2) Improves your chance to get a critical strike with spells by 1.0%.
Bloodsoul Embrace
Item level 65 to 65
- (3) Restores 12 mana per 5 sec.
Bloodvine Garb
Item level 65 to 65
- (3) Improves your chance to get a critical strike with spells by 2.0%.
Demonheart Raiment
NewItem level 65 to 65, Warlock
- (2) Improves your chance to hit by 1.0%.
- (3) Reduces the cast time of your Banish spell by 1.5 sec.
- (4) Increases damage done by your spells and effects by up to 21 when fighting Demons.
- (5) Your Life Tap generates 20% more Mana at no additional Health cost.
Demoniac's Threads
Item level 61 to 65, Warlock
- (2) Increases damage and healing done by magical spells and effects by up to 12.
- (3) Increases the damage of Corruption by 2%.
- (5) Decreases the cooldown of Death Coil by 15%.
Field Marshal's Aegis
ChangedItem level 65 to 65, Paladin
- (2) +20 Stamina.
- (3) Reduces the cooldown of your Hammer of Justice by 10 sec.
- (6) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
Field Marshal's Battlegear
ChangedItem level 65 to 65, Warrior
- (2) +20 Stamina.
- (3) Reduces the cooldown of your Intercept ability by 5 sec.
- (6) +40 Attack Power.
Field Marshal's Earthshaker
NewItem level 65 to 65, Shaman
- (2) +20 Stamina.
- (3) Improves your chance to get a critical strike with all Shock spells by 2%.
- (6) +40 Attack Power.
Field Marshal's Investiture
NewItem level 65 to 65, Priest
- (2) +20 Stamina.
- (3) Increases the duration of your Psychic Scream spell by 1 sec.
- (6) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
Field Marshal's Pursuit
ChangedItem level 65 to 65, Hunter
- (2) +20 Stamina.
- (3) Reduces the cooldown of your Concussive Shot by 1 sec. (Proc chance: 4%)
- (6) +20 Agility.
Field Marshal's Raiment
ChangedItem level 65 to 65, Priest
- (2) +20 Stamina.
- (3) Increases the duration of your Psychic Scream spell by 1 sec.
- (6) Increases damage and healing done by magical spells and effects by up to 23.
Field Marshal's Refuge
NewItem level 65 to 65, Druid
- (2) +20 Stamina.
- (3) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.
- (6) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
Field Marshal's Regalia
ChangedItem level 65 to 65, Mage
- (2) +20 Stamina.
- (3) Reduces the cooldown of your Blink spell by 2 sec.
- (6) Increases damage and healing done by magical spells and effects by up to 23.