Every set with its pieces and bonuses. Hover any piece for its tooltip.
Heretic Raiment
Era setItem level 98 to 98, Warlock
- (2) Your Shadow and Fire non-periodic critical strikes cause the target to Burn for 25% of the damage they deal over 4 sec.
- (4) Your Shadow Bolt, Haunt, Chaos Bolt, Shadow Cleave, and Soul Fire deal 30% more damage to targets afflicted with your Corruption.
- (6) Your periodic critical strikes grant 20% spellcasting haste for 15 sec, and your Backdraft grants an additional 12% spellcasting haste.
Heretic Stitchings
Era setItem level 98 to 98, Warlock
- (2) Your Shadow Cleave now applies your Corruption Rank 7 to every target it hits but its duration is only 12 sec.
- (4) You heal for 10% of all damage done by your Corruption. This healing is increased to 100% if the target is also afflicted with your Drain Life.
- (6) Your Infernal Armor now also increases all magical damage you deal by 20% and lasts an additional 10 sec.
Bonescythe Armor
Item level 86 to 92, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
- (2) Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.
- (4) Your Backstab, Sinister Strike, and Hemorrhage critical hits cause you to regain 5 energy. (500ms cooldown)
- (6) Reduces the threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities.
- (8) Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.
Dreadnaught's Battlegear
Item level 86 to 92, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
- (2) Increases the damage done by your Revenge ability by 75.
- (4) Improves your chance to hit with Taunt and Challenging Shout by 5%.
- (6) Improves your chance to hit with Sunder Armor, Heroic Strike, Revenge, and Shield Slam by 5%.
- (8) When your health drops below 20%, for the next 5 seconds healing spells cast on you help you to Cheat Death, increasing healing done by up to 160.
Plagueheart Raiment
Item level 86 to 92, Warlock
- (2) Your Shadow Bolts now have a chance to heal you for 270 to 330.
- (4) Increases damage caused by your Corruption by 12%.
- (6) Your spell critical hits generate 25% less threat. In addition, Corruption, Immolate, Curse of Agony, and Siphon Life generate 25% less threat.
- (8) Reduces health cost of your Life Tap by 12%.
Doomcaller's Attire
Item level 78 to 88, Warlock
- (3) 5% increased damage on your Immolate spell.
- (5) Reduces the mana cost of Shadow Bolt by 15%.
Field Marshal's Threads
Era setItem level 71 to 74, Warlock
- (2) +20 Stamina.
- (3) Reduces the casting time of your Immolate spell by 0.2 sec.
- (6) Increases damage and healing done by magical spells and effects by up to 23.
Warlord's Threads
Era setItem level 71 to 74, Warlock
- (2) +20 Stamina.
- (3) Reduces the casting time of your Immolate spell by 0.2 sec.
- (6) Increases damage and healing done by magical spells and effects by up to 23.
Champion's Dreadgear
Item level 66 to 71, Warlock
- (2) Increases damage and healing done by magical spells and effects by up to 23.
- (4) Reduces the casting time of your Immolate spell by 0.2 sec.
- (6) +20 Stamina.
Champion's Threads
Era setItem level 66 to 71, Warlock
- (2) Increases damage and healing done by magical spells and effects by up to 23.
- (4) Reduces the casting time of your Immolate spell by 0.2 sec.
- (6) +20 Stamina.
Lieutenant Commander's Dreadgear
Item level 66 to 71, Warlock
- (2) Increases damage and healing done by magical spells and effects by up to 23.
- (4) Reduces the casting time of your Immolate spell by 0.2 sec.
- (6) +20 Stamina.
Lieutenant Commander's Threads
Era setItem level 66 to 71, Warlock
- (2) Increases damage and healing done by magical spells and effects by up to 23.
- (4) Reduces the casting time of your Immolate spell by 0.2 sec.
- (6) +20 Stamina.
Implements of Unspoken Names
Item level 65 to 70, Warlock
- (3) 5% increased damage from your summoned pets' melee attacks and damage spells.
Partners in Crime
NewItem level 22 to 70
- (2) Chance on melee swing to become Angry, increasing Strength by 50 for 10 sec. (100ms cooldown)
- (2) +22 Strength.
Battlegear of Heroism
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to heal you for 88 to 132.
- (6) +40 Attack Power.
- (8) +200 Armor.
Beastmaster Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Your normal ranged attacks have a 4% chance of restoring 200 mana. (Proc chance: 4%)
- (6) +40 Attack Power.
- (8) +200 Armor.
Darkmantle Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to restore 20 Energy.
- (6) +40 Attack Power.
- (8) +200 Armor.
Deathmist Raiment
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of causing the attacker to flee in terror for 2 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Feralheart Raiment
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a chance of returning 300 mana, 10 rage, or 40 energy to the wearer. (Proc chance: 2%)
- (6) Increases damage and healing done by magical spells and effects by up to 15.
- (6) +26 Attack Power.
- (8) +200 Armor.
Sorcerer's Regalia
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of freezing the attacker in place for 3 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Soulforge Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to increase your damage and healing done by magical spells and effects by up to 65 for 10 sec.
- (6) +40 Attack Power.
- (8) +200 Armor.
The Five Thunders
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on spell cast to increase your damage and healing by up to 65 for 10 sec. (Proc chance: 4%)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Vestments of the Virtuous
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of shielding the wearer in a protective shield which will absorb 488 damage. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Blood Tiger Harness
Item level 65 to 65
- (2) Improves your chance to get a critical strike with melee attacks by 1.0%.
- (2) Improves your chance to get a critical strike with spells by 1.0%.