(4) Taking damage has a 15% chance to grant Enraging Light for 10 sec, causing your melee attacks to deal 20 Holy damage. Deals 3 times as much damage to Undead. (Proc chance: 15%, 15s cooldown)
(5) Improves your chance to hit by 1.0%.
(6) Taking damage while at or below 20% health grants you a shield, absorbing 480 damage for 10 sec. This effect can only trigger once every 4 min. (4m cooldown)
(4) When your Mana falls below 15%, restore 200 Mana over 10 sec. Restores twice as much Mana in Haunted and Wasteland areas. May only occur once every 5 min. (5m cooldown)
(5) Grants your healing spells a chance to heal for an additional 40 Health every 3 sec for 15 sec. (2s cooldown)
(4) Taking damage while at or below 25% health causes you to restore 100 health and mana over 5 sec. This effect can only trigger once every 5 min. (5m cooldown)
(5) Grants your melee attacks a chance to inflict Dream Venom, stunning the target for 1 sec.
(4) Grants your melee attacks a 5% chance when striking from behind to hit a vital point, causing the target to Bleed for 68 to 83 Physical damage over 5 sec. (Proc chance: 5%)