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Item sets

Every set with its pieces and bonuses. Hover any piece for its tooltip.

82 sets, page 1 of 4

Duskwraith Armor

Era set
Item level 98 to 98, Rogue
  • (2) While Just a Flesh Wound is not active, your Backstab, Sinister Strike, Saber Slash, and Mutilate deal 20% increased damage per your active Poison or Bleed effect afflicting the target, up to a maximum increase of 60%.
  • (4) Your Poison and autoattack critical strikes have a 10% chance to grant you a combo point. (Proc chance: 10%)
  • (6) Increases Ambush, Eviscerate, Crimson Tempest, and Envenom damage by 50%.

Duskwraith Leathers

Era set
Item level 98 to 98, Rogue
  • (2) Your stacks of Rolling with the Punches also increase all damage you deal by 1%.
  • (4) Your Blade Flurry now also strikes a third target and increases your attack speed by an additional 10%. In addition, each combo point you spend reduces the remaining cooldown on your Blade Flurry by 0.5 sec.
  • (6) Your Rolling with the Punches now grants 2% more health and 1% more damage per stack. At 5 stacks, each time you Dodge or Parry you will gain 10 Energy. (1s cooldown)

Bonescythe Armor

Item level 86 to 92, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
  • (2) Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.
  • (4) Your Backstab, Sinister Strike, and Hemorrhage critical hits cause you to regain 5 energy. (500ms cooldown)
  • (6) Reduces the threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities.
  • (8) Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.

Dreadnaught's Battlegear

Item level 86 to 92, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
  • (2) Increases the damage done by your Revenge ability by 75.
  • (4) Improves your chance to hit with Taunt and Challenging Shout by 5%.
  • (6) Improves your chance to hit with Sunder Armor, Heroic Strike, Revenge, and Shield Slam by 5%.
  • (8) When your health drops below 20%, for the next 5 seconds healing spells cast on you help you to Cheat Death, increasing healing done by up to 160.

Partners in Crime

New
Item level 22 to 70
  • (2) Chance on melee swing to become Angry, increasing Strength by 50 for 10 sec. (100ms cooldown)
  • (2) +22 Strength.

Blood Tiger Harness

Item level 65 to 65
  • (2) Improves your chance to get a critical strike with melee attacks by 1.0%.
  • (2) Improves your chance to get a critical strike with spells by 1.0%.