Every set with its pieces and bonuses. Hover any piece for its tooltip.
Raiments of Revelation
Era setItem level 98 to 98, Priest
- (2) Your Mind Flay and Mind Sear no longer lose duration from taking damage during their channel. In addition, they deal 10% increased damage per other periodic Shadow effect you have on the target, up to a maximum increase of 30%.
- (4) Your Mind Blast deals 100% reduced threat, and gains 20% damage increase from each stack of Mind Spike on the target.
- (6) Damage done by your Mind Flay now increases the longer you channel the spell. Each time it deals damage, subsequent damage will increase by 285000%. This resets on each new channel.
Vestments of Revelation
Era setItem level 98 to 98, Priest
- (2) Reduces the cooldown of Power Word: Barrier by 30 sec and Surge of Light now also makes Prayer of Healing and Greater Heal instant cast.
- (4) Power Word: Shield casts instantly heal the target for 20% of the absorb value and Serendipity empowered spells have their healing increased by 10% per stack.
- (6) Increases the healing of Circle of Healing and Penance by 25%. Additionally, the cooldown of your Spirit of the Redeemer is reduced by 0.0200 sec and your healing is increased by 20% while your Spirit of the Redeemer is active.
Bonescythe Armor
Item level 86 to 92, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
- (2) Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.
- (4) Your Backstab, Sinister Strike, and Hemorrhage critical hits cause you to regain 5 energy. (500ms cooldown)
- (6) Reduces the threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities.
- (8) Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.
Dreadnaught's Battlegear
Item level 86 to 92, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
- (2) Increases the damage done by your Revenge ability by 75.
- (4) Improves your chance to hit with Taunt and Challenging Shout by 5%.
- (6) Improves your chance to hit with Sunder Armor, Heroic Strike, Revenge, and Shield Slam by 5%.
- (8) When your health drops below 20%, for the next 5 seconds healing spells cast on you help you to Cheat Death, increasing healing done by up to 160.
Vestments of Faith
Item level 86 to 92, Priest
- (2) Reduces the mana cost of your Renew spell by 12%.
- (4) On Greater Heal critical hits, your target will gain Armor of Faith, absorbing up to 500 damage.
- (6) Reduces the threat from your healing spells.
- (8) Each spell you cast can trigger an Epiphany, increasing your mana regeneration by 24 for 30 sec. (Proc chance: 5%)
Garments of the Oracle
Item level 78 to 88, Priest
- (3) 20% chance that your heals on others will also heal you 10% of the amount healed. (Proc chance: 20%)
- (5) Increases the duration of your Renew spell by 3 sec.
Field Marshal's Investiture
Era setItem level 71 to 74, Priest
- (2) +20 Stamina.
- (3) Increases the duration of your Psychic Scream spell by 1 sec.
- (6) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
Field Marshal's Raiment
Era setItem level 71 to 74, Priest
- (2) +20 Stamina.
- (3) Increases the duration of your Psychic Scream spell by 1 sec.
- (6) Increases damage and healing done by magical spells and effects by up to 23.
Warlord's Investiture
Era setItem level 71 to 74, Priest
- (2) +20 Stamina.
- (3) Increases the duration of your Psychic Scream spell by 1 sec.
- (6) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
Warlord's Raiment
Era setItem level 71 to 74, Priest
- (2) +20 Stamina.
- (3) Increases the duration of your Psychic Scream spell by 1 sec.
- (6) Increases damage and healing done by magical spells and effects by up to 23.
Champion's Investiture
Item level 66 to 71, Priest
- (2) Increases damage and healing done by magical spells and effects by up to 23.
- (4) Increases the duration of your Psychic Scream spell by 1 sec.
- (6) +20 Stamina.
Champion's Investiture
Era setItem level 66 to 71, Priest
- (2) Increases healing done by spells and effects by up to 44.
- (4) Increases the duration of your Psychic Scream spell by 1 sec.
- (6) +20 Stamina.
Champion's Raiment
Era setItem level 66 to 71, Priest
- (2) Increases damage and healing done by magical spells and effects by up to 23.
- (4) Increases the duration of your Psychic Scream spell by 1 sec.
- (6) +20 Stamina.
Lieutenant Commander's Investiture
Era setItem level 66 to 71, Priest
- (2) Increases healing done by spells and effects by up to 44.
- (4) Increases the duration of your Psychic Scream spell by 1 sec.
- (6) +20 Stamina.
Lieutenant Commander's Raiment
Era setItem level 66 to 71, Priest
- (2) Increases damage and healing done by magical spells and effects by up to 23.
- (4) Increases the duration of your Psychic Scream spell by 1 sec.
- (6) +20 Stamina.
Finery of Infinite Wisdom
Item level 65 to 70, Priest
- (3) Increases the damage of your Shadow Word: Pain spell by 5%.
Partners in Crime
NewItem level 22 to 70
- (2) Chance on melee swing to become Angry, increasing Strength by 50 for 10 sec. (100ms cooldown)
- (2) +22 Strength.
Confessor's Raiment
Item level 61 to 68, Priest
- (2) Increases healing done by spells and effects by up to 22.
- (3) Increase the range of your Smite and Holy Fire spells by 5 yds.
- (5) Reduces the casting time of your Mind Control spell by 1 sec.
Battlegear of Heroism
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to heal you for 88 to 132.
- (6) +40 Attack Power.
- (8) +200 Armor.
Beastmaster Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Your normal ranged attacks have a 4% chance of restoring 200 mana. (Proc chance: 4%)
- (6) +40 Attack Power.
- (8) +200 Armor.
Darkmantle Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to restore 20 Energy.
- (6) +40 Attack Power.
- (8) +200 Armor.
Deathmist Raiment
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of causing the attacker to flee in terror for 2 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Feralheart Raiment
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a chance of returning 300 mana, 10 rage, or 40 energy to the wearer. (Proc chance: 2%)
- (6) Increases damage and healing done by magical spells and effects by up to 15.
- (6) +26 Attack Power.
- (8) +200 Armor.
Sorcerer's Regalia
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of freezing the attacker in place for 3 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.