Every set with its pieces and bonuses. Hover any piece for its tooltip.
Dawnstalker Armor
Era setItem level 98 to 98, Hunter
- (2) Your Shots deal 20% increased damage to targets afflicted with your Serpent Sting.
- (4) Your ranged critical strikes increase your Attack Power by 20% for 10 sec.
- (6) Your Multi-Shot hits 2 additional targets, and your Kill Shot and Chimera Shot hits increase the damage done by your next Multi-Shot cast within 12 sec by 75%, stacking up to 4 times.
Dawnstalker Prowess
Era setItem level 98 to 98, Hunter
- (2) Your Strikes and Mongoose Bite deal 20% increased damage to targets afflicted with your Serpent Sting or Wyvern Strike.
- (4) Your melee critical strikes increase your attack speed by 20% for 10 sec.
- (6) Increases the bonus damage from Raptor Fury by an additional 10% per stack.
Bonescythe Armor
Item level 86 to 92, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
- (2) Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.
- (4) Your Backstab, Sinister Strike, and Hemorrhage critical hits cause you to regain 5 energy. (500ms cooldown)
- (6) Reduces the threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities.
- (8) Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.
Cryptstalker Armor
Item level 86 to 92, Hunter
- (2) Increases the duration of your Rapid Fire by 4 secs.
- (4) Increases Attack Power by 50 for both you and your pet.
- (6) Your ranged critical hits cause an Adrenaline Rush, granting you 50 mana.
- (8) Reduces the mana cost of your Multi-Shot and Aimed Shot by 20.
Dreadnaught's Battlegear
Item level 86 to 92, Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
- (2) Increases the damage done by your Revenge ability by 75.
- (4) Improves your chance to hit with Taunt and Challenging Shout by 5%.
- (6) Improves your chance to hit with Sunder Armor, Heroic Strike, Revenge, and Shield Slam by 5%.
- (8) When your health drops below 20%, for the next 5 seconds healing spells cast on you help you to Cheat Death, increasing healing done by up to 160.
Striker's Garb
Item level 78 to 88, Hunter
- (3) Reduces the cost of your Arcane Shots by 10%. (Proc chance: 20%)
- (5) Reduces the cooldown of your Rapid Fire ability by 2 minutes. (Proc chance: 20%)
Field Marshal's Prowess
Era setItem level 71 to 74, Hunter
- (2) +20 Stamina.
- (3) Increases the duration of your Wing Clip by 2 sec. (Proc chance: 4%)
- (6) +40 Attack Power.
Field Marshal's Pursuit
Era setItem level 71 to 74, Hunter
- (2) +20 Stamina.
- (3) Reduces the cooldown of your Concussive Shot by 1 sec. (Proc chance: 4%)
- (6) +20 Agility.
Warlord's Prowess
Era setItem level 71 to 74, Hunter
- (2) +20 Stamina.
- (3) Increases the duration of your Wing Clip by 2 sec. (Proc chance: 4%)
- (6) +40 Attack Power.
Warlord's Pursuit
Era setItem level 71 to 74, Hunter
- (2) +20 Stamina.
- (3) Reduces the cooldown of your Concussive Shot by 1 sec. (Proc chance: 4%)
- (6) +20 Agility.
Champion's Prowess
Era setItem level 66 to 71, Hunter
- (2) +40 Attack Power.
- (4) Increases the duration of your Wing Clip by 2 sec. (Proc chance: 4%)
- (6) +20 Stamina.
Champion's Pursuance
Item level 66 to 71, Hunter
- (2) +20 Agility.
- (4) Reduces the cooldown of your Concussive Shot by 1 sec. (Proc chance: 4%)
- (6) +20 Stamina.
Champion's Pursuit
Era setItem level 66 to 71, Hunter
- (2) +20 Agility.
- (4) Reduces the cooldown of your Concussive Shot by 1 sec. (Proc chance: 4%)
- (6) +20 Stamina.
Lieutenant Commander's Prowess
Era setItem level 66 to 71, Hunter
- (2) +40 Attack Power.
- (4) Increases the duration of your Wing Clip by 2 sec. (Proc chance: 4%)
- (6) +20 Stamina.
Lieutenant Commander's Pursuance
Item level 66 to 71, Hunter
- (2) +20 Agility.
- (4) Reduces the cooldown of your Concussive Shot by 1 sec. (Proc chance: 4%)
- (6) +20 Stamina.
Lieutenant Commander's Pursuit
Era setItem level 66 to 71, Hunter
- (2) +20 Agility.
- (4) Reduces the cooldown of your Concussive Shot by 1 sec. (Proc chance: 4%)
- (6) +20 Stamina.
Partners in Crime
NewItem level 22 to 70
- (2) Chance on melee swing to become Angry, increasing Strength by 50 for 10 sec. (100ms cooldown)
- (2) +22 Strength.
Trappings of the Unseen Path
Item level 65 to 70, Hunter
- (3) Increases your pet's damage by 3%.
Predator's Armor
Item level 61 to 68, Hunter
- (2) +20 Attack Power.
- (3) Decreases the cooldown of Concussive Shot by 1 sec.
- (5) Increases the duration of Serpent Sting by 3 sec.
Battlegear of Heroism
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to heal you for 88 to 132.
- (6) +40 Attack Power.
- (8) +200 Armor.
Beastmaster Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Your normal ranged attacks have a 4% chance of restoring 200 mana. (Proc chance: 4%)
- (6) +40 Attack Power.
- (8) +200 Armor.
Darkmantle Armor
Item level 55 to 66
- (2) +8 All Resistances.
- (4) Chance on melee attack to restore 20 Energy.
- (6) +40 Attack Power.
- (8) +200 Armor.
Deathmist Raiment
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a 2% chance of causing the attacker to flee in terror for 2 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)
- (6) Increases damage and healing done by magical spells and effects by up to 23.
- (8) +200 Armor.
Feralheart Raiment
Item level 55 to 66
- (2) +8 All Resistances.
- (4) When struck in combat has a chance of returning 300 mana, 10 rage, or 40 energy to the wearer. (Proc chance: 2%)
- (6) Increases damage and healing done by magical spells and effects by up to 15.
- (6) +26 Attack Power.
- (8) +200 Armor.