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Hunter talents

51 points across Forever’s rebuilt trees. 18 talents are new, 21 were reworked and 14 Classic talents are gone.

Hunter
Hunter
Beast Mastery build
Points
31 / 20 / 0
Left
0
Required level
60
Beast Mastery
Beast Mastery
Ranged damage
31

Point order

The order you spend points is your leveling path. Undo with Ctrl+Z.

  1. Deadly Aspects10
  2. Deadly Aspects11
  3. Deadly Aspects12
  4. Deadly Aspects13
  5. Deadly Aspects14
  6. Endurance Training15
  7. Focused Fire16
  8. Focused Fire17
  9. Pathfinding18
  10. Pathfinding19
  11. Bestial Swiftness20
  12. Unleashed Fury21
  13. Unleashed Fury22
  14. Unleashed Fury23
  15. Unleashed Fury24
  16. Unleashed Fury25
  17. Ferocity26
  18. Ferocity27
  19. Ferocity28
  20. Ferocity29
  21. Ferocity30
  22. Summon Hawk31
  23. Intimidation32
  24. Bestial Discipline33
  25. Bestial Discipline34
  26. Frenzy35
  27. Frenzy36
  28. Frenzy37
  29. Frenzy38
  30. Frenzy39
  31. Bestial Wrath40
  32. Lethal Attacks41
  33. Lethal Attacks42
  34. Lethal Attacks43
  35. Lethal Attacks44
  36. Lethal Attacks45
  37. Careful Aim46
  38. Careful Aim47
  39. Careful Aim48
  40. Careful Aim49
  41. Careful Aim50
  42. Efficiency51
  43. Efficiency52
  44. Efficiency53
  45. Rapid Killing54
  46. Rapid Killing55
  47. Trueshot Aura56
  48. Mortal Shots57
  49. Mortal Shots58
  50. Mortal Shots59
  51. Mortal Shots60

Gone from the Hunter trees

Classic talents with no counterpart in Forever. Some became trainer spells or baseline effects; check the Hunter abilities.

  • Improved Aspect of the Hawk
    Improved Aspect of the HawkBeast Mastery
    While Aspect of the Hawk is active, all normal ranged attacks have a 5% chance of increasing ranged attack speed by 30% for 12 sec.
  • Improved Eyes of the Beast
    Improved Eyes of the BeastBeast Mastery
    Increases the duration of your Eyes of the Beast by 60 sec.
  • Thick Hide
    Thick HideBeast Mastery
    Increases the Armor rating of your pets by 30%.
  • Aimed Shot
    Aimed ShotMarksmanship
    An aimed shot that increases ranged damage by 70.
  • Improved Hunter's Mark
    Improved Hunter's MarkMarksmanship
    Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 15%.
  • Improved Scorpid Sting
    Improved Scorpid StingMarksmanship
    Reduces the Stamina of targets affected by your Scorpid Sting by 30% of the amount of Strength reduced.
  • Improved Serpent Sting
    Improved Serpent StingMarksmanship
    Increases the damage done by your Serpent Sting by 10%.
  • Lethal Shots
    Lethal ShotsMarksmanship
    Increases your critical strike chance with ranged weapons by 5%.
  • Humanoid Slaying
    Humanoid SlayingSurvival
    Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.
  • Improved Feign Death
    Improved Feign DeathSurvival
    Reduces the chance your Feign Death ability will be resisted by 4%.
  • Killer Instinct
    Killer InstinctSurvival
    Increases your critical strike chance with all attacks by 3%.
  • Monster Slaying
    Monster SlayingSurvival
    Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.
  • Trap Mastery
    Trap MasterySurvival
    Decreases the chance enemies will resist trap effects by 10%.
  • Wyvern Sting
    Wyvern StingSurvival
    A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.