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Grand Marshal's Warhammer

Grand Marshal's Warhammer

Main hand mace, item level 80, requires level 60
No known source in ForeverChanged from Classic
Grand Marshal's Warhammer
Item Level 80
Binds when picked up
Main HandMace
95 - 143 DamageSpeed 2.90
(41.0 damage per second)
+21 Stamina
+8 Intellect
Durability 105 / 105
Requires Level 60
Equip: Improves your chance to get a critical strike by 1.0%.
Equip: Increases healing done by up to 203 and damage done by up to 67 for all magical spells and effects.
Equip: Reduces all damage taken from players and their pets by 5%. This effect cannot be combined from multiple sources.
Sell Price: 172824

Source

  • VendorCaptain O'Neal

Changed in Forever

  • Damage 95 - 143 instead of 84 - 156
  • Critical Strike Rating 14 added
  • Critical Strike % 1 removed
  • Healing 153 removed
  • Spell Damage 51 removed
  • Effects changed

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